The Nomad Munzees Have Escaped
Every munzee type has it’s own personality. Greenies are the dependable ones, always there for you and providing constant support. Mysteries are the wildcards, rarely the same but always fun. The gems are ever perfect and very rare. Then, of course, there are the specials. Those guys are erratic. Sometimes even Team Munzee has a hard time figuring them out. We let them loose every once in a while, but they always come back to us to prepare for their next release. There’s one group, however, that has escaped, and this time, they’re not coming back.
Today, 10 Nomad Munzees escaped into the wild. Instead of trying to reign them back in, we’re going to let them roam around. The problem is that

they are kind of slow. They need you to help them along their journeys. How? We’re glad you asked.
These 10 Nomads will be bouncing all over the world, 5 on greenies and 5 on regular virtuals, Mystery Virtual Munzees, and white MVMs. They use so much energy to travel across the world so quickly that they need to rest on their host munzees for 12 hours. If you capture them, however, they can go instantly. In return for your help, you’ll be rewarded with 100 capture points and the host of the munzee that they’re staying on will be rewarded with 20 capture on points. You can find out where they are by going to https://www.munzee.com/nomad.
Don’t be alarmed when you see these guys out in the wild. They just want to travel and see the world. We’re going to let them, and you should help them out.

In celebration of Texas Independence Day (March 2, 1836) we have released new specials to the map. These new pins commemorate the 
For those who made it through all 5 episodes of Rob’s adventures in the




Munzee will have special icons on the map in remembrance of the events of November 5, 1605, when Guy Fawkes, a member of the Gunpowder Plot, was arrested while guarding explosives placed beneath the House of Lords.
In celebration of the popular 8-bit video game Pac-Man™ and in connection with the North American holiday of Halloween, Munzee is proud to announce the Munzee Munch specials! Starting Monday, October 13th Munzee Power Pellets will show up across the map, where they will bounce every six hours if not captured. Similar to the arcade game, once players “munch” on the the power pellet three ghastly Ghostzees will appear within a one mile radius of the capped pellet. Each Ghostzee will haunt a different greenie (regular munzee), but be warned they could possibly haunt your own Munzees. Unfortunately you can’t cap your own Munzees though, so a different ghost hunter will have to cap those. The Ghostzees won’t be there for long and you’ll only have two hours to cap all three. You’ll also be racing any other nearby Munzee players because once the pellet has been munched, anyone can cap the three Ghostzees that appear.

