These Mechz Live Together in Perfect Harmony!
Last week we kicked off our theme of love and friendship with the Tunnel of Hugz! We know romantic love isn’t for everyone, so this time we’ve created a Mech set that focuses on another aspect of pairs — the ability to balance each other by working together.
Y1N, Y4NG, and Y1NY4NG Details
Like the other Munzee Mechz, the Y1N, Y4NG, and Y1NY4NG are temporary POBs. The Y1N and Y4NG will remain on the map until they have been captured 5 times, while the Y1NY4NG will remain on the map until it has been captured 3 times. Once the Mechz reach their capture limit they will be “cat napping,” in “charging mode,” or “deconstructed” respectively, which results in more points for the capper.
You have the option of purchasing the Y1N in the Freeze Tag Store HERE and the Y4NG in the In-App Store for 750 Zeds. They’ll be in the stores until 12:00 MHQ on February 20th. Both will automatically deploy on your account upon purchase, and you’ll be able to rebuild them for 7 Cogs each. As for the Y1NY4NG Mech, the only way to deploy it is by deploying both the Y1N and Y4NG Mechz within the same MHQ day. Once you’ve met this requirement, a new Y1NY4NG Mech will be deployed on your account.
Points
- Y1N and Y4NG:
- Deploy: 500
- Capture: 250
- CapOn: 100
- Cat Napping / Charging Mode (5th Cap): 500
- Y1NY4NG:
- Deploy: 104
- Capture: 251-254
- CapOn: 100
- Deconstructed (3rd Cap): 501-504
These Mechz will bounce to the following landing pads every 6 hours or when captured:
- All:
- Greenies
- Earth Mystery
- Virtual Colors
- Bouncer Destinations
- Y1N and Y1NY4NG only:
- Y4NG and Y1NY4NG only:
These Mechz will be available for multi-capture. That means players can capture a Y1N, Y4NG, or Y1NY4NG on their own munzees, any previously captured munzees, and more than once if the same Y1N, Y4NG, or Y1NY4NG visits you. These munzees will not be blastable. They will be attracted to magnets, available from the Freeze Tag Online Store. You can access these Mechz under the “All Expiring Specials” filter.
When a Y1N is captured, it will scatter up to 3 STR1P3s. Similarly, when a Y4NG is captured, it will scatter up to 3 SC4L3s. The Y1NY4NG will scatter 1 STR1P3 and 1 SC4L3.
Points:
- Capture: 50
- CapOn: 25
These scatters will be visible to any player and will be deployed on the Mech owner’s account. This means that unlike Air Mystery Feathers/Boulders, there are CapOn points for the owner! They expire after 120 minutes and have a capture radius of 300 feet. These scatters will NOT count for deploy streaks, ZeeOps, or clan activity since they are passive deploys.
Badges
As with other Munzee Mechz, the badges for deploying the Y1N and Y4NG depict the Blueprints, and are shown below:
There are 4 more badges associated with these Mechz: the first is for deploying a Y1NY4NG Mech. The remaining 3 are for capturing each of these Mechz. We’ll keep these badges a secret for now.
We hope you enjoy the intricate designs of these mostly monochrome Mechz!
Munzee on!