Posts Tagged ‘players’

December 29, 2016

2016- Eventzee

2016 was great year for Munzee Inc. and we’re excited to look back on some of the highlights! The “2016 in Review” series will showcase different aspects of the company and some of our team’s favorite parts of 2016.

As Director of Operations for Eventzee, it has been a pleasure seeing this section of the company grow exponentially in its second year. We have worked on so many unique events, seen thousands of amazing photos and pushed our mobile scavenger hunt app to new levels.

So much has happened this year it’s impossible to list everything. Our app had tons of updates including awesome new features and fixes to bugs. We got a much needed website update through the awesome work from front end developer/designer Judy Nguyen.

Eventzee’s goal for 2016 was to find new avenues of business and work with an even greater variety of conferences, festivals and events of all shapes and sizes. By enhancing our outreach efforts we have built relationships with recurring clients and begun developing partnerships with other scavenger hunt companies.

Specifically we would like to thank Distel Wolfe Events, Thrill of The Hunt, and City Fun Group for adapting the Eventzee app into their own companies’ event selections. While Eventzee offers a service for customizable mobile based scavenger hunts, these partners can offer a more hands on approach to developing clues, running events and more. Each of these companies has helped us expand our worldwide player base and also offered invaluable suggestions for making the most out of our app updates.

To learn more about Eventzee’s partnership program contact eventzee@munzee.com.

Perhaps the greatest partnership of all is with our parent company Munzee. With the help of Munzee Events Manager Louise Gibson player events have utilized Eventzee in great ways. Dedicated players have shown how well they can host events of their own with ease and are constantly discovering new ways to play.

To learn more about hosting your own Munzee Event or to see if there is an event near you, check out https://calendar.munzee.com/!

While much of our focus went toward growing business, we also continued to enjoy the smiles, laughs and, of course, high fives from our players this year. It’s always a pleasure when we can go to events and see the game in action, so we hope to travel even more next year.

This year alone Eventzee had 262,380 photos taken through the app and we hosted 875 events! We’re so excited for 2017 and all the bigs things to come. Thank you to everyone who made 2016 great- see you next year!

-Dylan Derryberry
Director of Operations, Eventzee

Eventzee: Scavenger Hunts Made Easy was created by Munzee Inc. in 2015. The app is currently available for iOS and Android devices.

To learn more about Eventzee visit https://www.eventzeeapp.com/.

December 28, 2016

2016- WallaBee In Review

2016 was great year for Munzee Inc. and we’re excited to look back on some of the highlights! The “2016 in Review” series will showcase different aspects of the company and some of our team’s favorite parts of 2016.

Robbie McGuire, WallaBee Manager

We are lovingly calling 2016 the year of growing pains. As Munzee has had WallaBee for a year now, we’ve seen many growth opportunities- some good, some bad- that have added great changes in the app and community. We’re proud of everything we accomplished this year and excited for what’s to come.

~Community~
The BeeKeeper program has grown from a few players approving places to a full-fledged team of forum moderators, helping make the game better for all.

Hardships were found in the community, from simple drama to losing players to death. Through it all, the community has found a way of coming together to hold others up. You don’t see this kind of community through normal mobile gaming and we’re proud to be a part of it.

WallaBee “One Year With Munzee” Celebration in Anaheim, CA.

~Gaming~
Over 350 items were released in 2016. Sets like Wombie Walentine Wapocolypse, Tell Us A Tale, Veni Vidi Mixi, Sushi Madness, BCA, and Cracking Under Pressure have showcased the types of sets that WallaBee is known for.

Users were able to commission new uniques for the first time in a long time. Players are also able to save more than 255 Unique items to their set without issues. With the addition of over 90 new uniques this year, the extra room was definitely needed.

New subcategories were added to the map, some previous subcategories were adjusted to blend categories, and players can now stash more items than ever. It is obvious that locations have been modified to best accommodate players, wherever they are.

~Extra Fun~
We also saw the addition of various physical items, like the pins, shirts, and the Limited Edition WallaBee Card Game. This game was created by staff for a completely new experience with the WallaBee artwork you know and love.

Plans for 2017
The biggest question on everyone’s mind is: “When does Android come out?” We are working hard to make this dream a reality. We anticipate launching the Android app in Spring 2017 (date TBD).

Beyond the player support and gameplay you’ve grown to expect, you can expect to see exciting game growth, technology improvements, and even more items to collect. We are excited for what 2017 has in store for WallaBee! Join us as we take this road together.

-Robbie McGuire
WallaBee Manager

Munzee Madness V

WallaBee: Trading and Collecting Game was acquired by Munzee Inc. in 2015. The app is currently available on iOS devices and an Android version is coming soon.

To learn more about WallaBee check out http://wallabeegame.com/!

January 15, 2016

Announcing the 2016 Munzee Theme…

MunzeeTree3 (1)

2014: Expect The Unexpected. 

For players who were around in 2014, you’ve certainly heard these words in one form or another. President Rob Vardeman chanted this mantra at many meetings, events and podcasts in Munzee’s third year of business. We were striving to keep things fresh, surprise our players and grow as a company. Often this also meant surprising the MHQ staff with quick turnaround on projects and unexpected campaigns.

2015: New Year. New Perspective. 

In 2015 we aimed to flip everything on it’s side and approach our game in new ways. From retiring the MVM to transferring to hybrids apps in the long-awaited 3.0 release, we changed the way we looked at the company. 2015 saw the creation of Zee, Eventzee, Runzee and the acquisition of Wallabee- all different ways of playing mobile games.Not to mention the continued success of the Munzee Marketplace and the creation of Green Pin Produce. It was a year of big changes, but admittedly there were some growing pains.

At the end of 2015 we as a staff thought hard about the successes and missteps of our four years in business. We analyzed what worked, what didn’t, and what we would have to do in 2016 to continue the success of our brand. No matter our expectations, no matter which way we looked at it, the success of Munzee all came down to one thing: You, our community.

2016: Growing Innovative Communities Rooted In Fun. 

More than a theme, 2016’s mantra is a combination of a goal, a mission and a vision. It’s time for us to get back to our roots, which is our strong and devoted community of players. Although our community spans the globe and grows every day, we want to ensure that our relationship and our communication is maintained with players of all Munzee Inc. games. Of course there will always be branches that break and sometimes the weather may rustle a few leaves, but like the mighty oak tree, we will continue to grow as long as we maintain strong roots.

As all branches of our company grow our communities grow as well. Because without the roots of our community we cannot grow, innovate and evolve as a business. Thank you on behalf of all Team MHQ- we’re excited for what 2016 has to bring.

June 24, 2015

Munzee Player of the Week: Ron Hudspeth (McRon)

As Munzee has grown over the years, the game has evolved in so many more ways than any of the co-founders could have imagined. We’ve certainly had our fair share of growing pains, but in its essence Munzee has tried to stick to its core goal of getting people out into the world. No one knows this better than those players who have been with us since the beginning. This week’s Player of the Week is Ron Hudspeth (McRon).

Who are you?
Ron Hudspeth aka McRonCapping in Berlin Tiergarten

Where in the world do you live?
In the town of Celle which lies between Hannover and Hamburg in the north of Germany.

How long have you played Munzee?
I started playing on the 21st November 2012.

How did you find Munzee?
I got introduced to the game through a work mate, “Blindauge”. He tried to get me to play another GPS game, but after a few hours crawling under bridges and around trees, I decided it was not for me. A couple of week later, he came up with a new game called Munzee. After logging in and deploying my first Munzee, I was hooked. The same day we both became Premium members and then made the biggest mistake we have ever made. We were offered virtual Munzees for $1 and, no really knowing what they were or how to deploy them, we didn’t buy any. ;( ;( I’m still waiting for that offer to reappear.

Köln Event

What do you most enjoy about Munzee?
Getting out and about with the Wife (Plueschi) and meeting up with other players either at events or if I see them capping near me then I’ll go and try to find them. I can remember watching 2 Australian ladies (Lisa and Helen) doing the Lamp Post Dance and creeping up on the Fab Four (Iain, Michelle, Maggie, and Pete). I’m also into the social side of the game in a big way which has brought me many new FB friends, some of whom we got to meet on our Florida Vacation this year which turned FB friends into real life friends.

What is on your wish list?
More special icons and badges. I like the challenge.

Köln Event 2014 with the Man himself

Tell us about yourself!
Born in Glasgow, Scotland, hence the name McRon, I grew up traveling the world with the British Army as my dad defended the Empire and ended up staying in the north of Germany, finding my wife and starting a family. Thirty-five years, four daughters, and six grandchildren (#7 is on the way) later, I’m still here. The area that we live in is great for playing Munzee with Hannover about 40 minutes and Hamburg an hour away. In Celle itself, it’s getting hard to find places to deploy LOL I work on building sites as a crane operator for a German construction firm. This also involves sites all Berlin Event 2014 with the Clanover Germany, and Munzee gives me something to do in the evenings (I’ll go and check out the local signs and lamp posts). I’m part of the 3-Länder-Clan which has been in every battle to date, winning Gold, Silver, and Bronze, with our lowest placement so far being #29.

Other hobbies include:
Almost every type of board or card game. I’m just a gamer at heart.

McRon also included some socials (one of which is on the Header Image), so cap away!

?POTW Social

January 27, 2015

February 2015 Clan Requirements… with a twist.

This month’s Clan Requirements have kicked the new year up a notch. The focus for February is mysteries, so prepare for war. Also, as this is a New Year, we’ve decided to take a New Perspective for Clan Wars. Starting from February, we’ll reward the TOP 3 players in each full clan. So it’s no longer just a competition between clans, but also in-clan. We want our players to push their clan forward, but also promote a little friendly rivalry within the clans. The top 3 players in each clan will be rewarded after the round has finished- so the winners of February will be receive their prizes in March for the first time.

Individual Rewards:

  • #1 gets a battle axe
  • #2 gets a longsword
  • #3 gets a mace munzee. 

February Clan Requirements:

#1:
capture 25 greenies
capture 2 mystery virtuals (colors do count)
400 total points per player
clan total points min. 6,000
Rewards: 1 virtual, 1 virtual color

#2:
capture 40 greenies
capture 10 mystery virtuals (colors do count)
900 total points per player
deploy 3 munzees
clan total points min. 10,000
Rewards: 1 virtual, 2 maces, 1 virtual color

#3:
capture 60 greenies
capture 10 mystery virtuals (colors do count)
capture 5 regular mystery munzees
2,200 total points per player
deploy 5 munzees
clan total points min. 28,000
Rewards: 1 longsword, 1 mystery virtual, 1 diamond, 2 virtual colors

#4:
capture 120 greenies
capture 20 mystery virtuals (colors do count)
capture 15 regular mystery munzees
6,000 total points per player
deploy 10 munzees
clan total points min. 70,000
Rewards: 1 battle axe, 3 longswords, 1 motel, 2 virtual colors

#5:
capture 300 greenies
capture 30 mystery virtuals (colors do count)
capture 25 regular mystery munzees
15,000 total points per player
deploy 25 munzees
clan total points min. 180,000
Rewards: 2 battle axe, 3 mace, 1 motel, 1 virtual, 1 ruby, 3 virtual colors


May 21, 2014

Munzee for good this May!

With inspiration from previous Players of the Week (Derik Reed and Family) we’ve launched a special campaign that we hope inspires the entire Munzee community to open their hearts and join their hands together in fighting for an important cause!

RMHlogo

RMH Virtual Munzee is a special limited time Munzee purchase.  On sale from May 21 until May 31 (MHQ time) only.  RMH Virtuals are temporary gamepieces with all proceeds to benefit the Ronald McDonald House of Spokane Washinton.  The donation to RMH of Spokane is to honor the special relationship between the Reed family, RMH, and local Munzee players.  Read more about the Reed family and their special Player of the Week award on our blog.

RMH Virtual munzees will remain on the map from the date of deployment until June 30, 2014 at 18:00 MHQ time (CDT).

The RMH Virtual points will be similar to a diamond Munzee.  Players will earn 10 points for deploying the munzee.  The owner and capper will split 20 points when captured, with a minimum of 5 points for either player.  Example:  Player A captures and receives 7 points, the owner receives 13 points.  Player B captures and receives 8 points, the owner receives 12 points.  The maximum for owner or capper is 15 points.  The minimum is 5 points.

ONE PURCHASE IS FOR FOUR (4) RMH VIRTUALS.  THESE ARE TEMPORARY AND NOT PERMANENT GAMEPIECES, REMOVAL JUNE 30. Purchase your RMH Virtuals here: http://store.munzee.com/RMH-Virtual.html

Four badges may be earned through your purchase and support of the RMH virtual munzee.  Badges received for owning 4 RMH munzees, 8 RMH, 20 RMH, and 40 RMH munzees owned.

REED_Ronnie_720REED_Helpers720REED_Helena720

REED_Family720As if all of this isn’t enough…How about ONE MORE THING!  FREEBIES:  Buy 2 packs (8 RMH total = $10) get one free regular virtual munzee.   Buy 5 packs (20 RMH total = $25) get one free mystery virtual munzee.   Must be purchased in same order to qualify for freebies.

The Blast Capture will work in order to capture the RMH virtual.  No colors may be applied to the RMH Virtual.

May 15, 2014

Munzee Players of the Week, Derik Reed and Family!

Globally, Munzee is a network of players bound together by one simple thing, a love of the game, and passion to build our community with other like-minded people.  Munzee provides us with an outlet to get outdoors, do something special with the family, see new sights, and make new friends.  We’re all different, and we each have our own amazing personal story that makes us stronger, and makes this the most amazing group of players (and people) to be a part of.  This week’s Players of the Week are no exception to this. The Reed Family (Derik, Kathryn, David and Julia),  are near and dear to our hearts.  Their love of the game and love of their son David resonate throughout the Munzee community. Today, we want to make them “shine” worldwide with all of you!  Read below and get to know this week’s courageous Players of the Week!

The Reeds

1.  Who are you?  Let us know your “names” and introduce your Munzee family!

We are derikkathryn, Derik Reed, lilgeodave, and lilgeolia. My kids have their own accounts, at their request when we started playing together.

2.  Where in the world do you live? We live in East Helena, MT, USA

3.  How long have you played Munzee?    (Derik) I began playing in January of 2013, 15 months ago.

4.  How did you find Munzee?  Did someone in your family “take” to Munzee first, or was it a passion shared amongst you all?

I discovered Munzee while overhearing it being discussed at an event of the other Geolocation-Game-That-Must-Not-Be-Named. I think they were actually making fun of it; I downloaded the app, and discovered that there were no more than a dozen in the area I was covering (including my home and Spokane, WA). It took me over a month to get to 100 points, as I had not discovered “armchair munzees” yet.  My son David had been diagnosed with ALL, T-Cell Leukemia in October of 2012, and was living with my wife at the Ronald McDonald House in Spokane; munzee provided me with a needed distraction and activity (mostly deploying) while driving back and forth between here and there.  My kids both have active accounts, and have played in clan battles with me, but mostly like to go on walks, and sometimes are ready to be done way before me!

Derik and Julia

5.  What do you enjoy most about Munzee?

I enjoy the opportunity to get outside and exercise, the chance to meet new people with similar interests, including planning local events, coordinating strategic Munzee attacks so that our local clans can compete with the “Big Boys in Europe” and on the Coasts during clan battles.

6.  How has Munzee impacted your relationship with your family, especially your children?

My family frequently munzees together, but I have way more drive than the kids.  Our connections with others, especially while in Spokane, have been greatly augmented by Munzee and the other “Geolocation-Game-That-Must-Not-Be-Named”; also, my connections in that other game have triggered an interest in Munzee in Spokane, where the map has grown from just a few to over 5000 deploys in the last year.  Also, another Munzer visiting Spokane capped some Munzees we deployed while walking to Riverfront Park from the Ronald McDonald House on Easter of 2013; she was so moved by our deploys that she made contact with my wife (at R.M.H.), and provided a significant amount of financial, emotional, and spiritual support while we were in Spokane! The people I play with have become close, personal friends, and their prayers and encouragement have been essential to our navigation of the last year.  More locally, at a recent event in Helena, another player’s son, who is a survivor of  childhood leukemia, was able to meet with my son.  We are forging lifelong connections through this game!

Carroll College Homecoming -- David presented game ball

7.  What is on your wish list?

Most of my wishes have come to pass in the last year–i-nigma on the iPhone, locally planned events, better functionality for conversion and other functions within the app; but the greatest desire I have right now would be for some (or all!) of MHQ to come to one or more events in Montana and Spokane this summer!  It would be an acknowledgement that we in the hinterlands are having an impact on the game!

8.  Tell us more about your son’s treatment, and how the last 18 months have been for your family:

David was diagnosed with cancer on October 8, 2012, two days before his seventh birthday. He was in critical condition, and within hours of his diagnosis, he was life-flighted to Sacred Heart Children’s Hospital in Spokane, Washington. During the first eight months (the most intense phases) of his three and a quarter years of treatment, he and his mother were required to live in Spokane. The Ronald McDonald House of Spokane became their home away from home. Without the Ronald McDonald House and all of the support it offered our family, those eight months away from home, friends, and family would have been even more difficult. The House provided us a safe place to live, play, and interact with other families with children with significant health issues.

We moved home Memorial Day weekend of 2012, but we visit the Ronald McDonald House every time we’re in Spokane to drop off donated pop tabs and to visit; we will always be grateful to the staff and supporters of the House.

Kathryn, David and Derik

David’s treatment consists of five phases, four of which were completed while we lived in Spokane. The first four phases involved IV chemotherapy, intrathecal chemotherapy, oral chemotherapy and steroids, as well as full cranial radiation. The last phase of treatment requires daily oral chemotherapy, a trip to Spokane every four weeks for IV chemotherapy, and a trip to Spokane every twelve weeks for a lumbar puncture and spinal chemotherapy; this cycle is repeated until the end of treatment. David will complete his final chemotherapy and ring the bell as a childhood cancer survivor on January 18, 2016.

David near the end of trt in spokane

Team Munzee is proud to have the Reed Family as this week’s Players of the Week.  The passion and strength they bring to their everyday lives and the game is an inspiration to us, and hopefully, an inspiration to you!  We’d like it if the Munzee community could rally together and capture this very special Social we’ve deployed for lilgeodave:

tghisone

A note from our President:  The Reed family and their story have inspired Team Munzee.  Coming very soon we will celebrate and honor their Munzee connection with the Ronald McDonald House of Spokane.  Prepare for special charity gamepieces, icons, and badges.  More information coming very soon!

Thanks so much for taking a moment to read this important Player of the Week Interview, and capturing this Social.  Keep your eyes on the blog, and on our Social Outlets for the big announcement from Team Munzee.  You can help make a difference in this world! “Expect the Unexpected” this 2014!
Fitbit wireless activity + sleep trackers

May 2, 2014

Announcement: Munzee donates USD $5,000 to Doug Flutie, Jr. Foundation for Autism!

The amazing efforts of our active Munzee community lead to over 8,055 hearts captured in the month of April! Player captures raised a total of USD $4,027.50 in donations towards an Autism charity. Team Munzee has decided one organization deserves the incredible efforts of our players.

Flutie Foundation_best jpeg logo

Autism is a neurological disorder that impacts the normal development of the brain (oftentimes in areas of social interaction and communication skills). Autism occurs in as many as one in 150 births, and awareness towards this struggle is something passionately felt by Team Munzee.

The Doug Flutie, Jr. Foundation for Autism was established in 1998 by NFL quarterback Doug Flutie and his wife, Laurie, in honor of their son Doug, Jr. who was diagnosed with autism at age three.

Doug Flutie, Jr. Foundation is dedicated to increasing the awareness of autism and improving the lives of families facing the unique challenges of facing autism everyday. Our commitment is to support these families by helping them find the resources they need and by funding advocacy programs as well as educational, therapeutic and recreational opportunities. To learn more about Flutie Foundation, check out the following link: http://www.flutiefoundation.org/

Like Team Munzee, Doug Flutie, Jr. Foundation is a small group of passionate people working hard every day to turn their vision into a reality. Yesterday, TJ (VP of Sales/Marketing) reached out to the devoted five-person team and offered our total donation of USD $5,000.00 to their organization! We’re glad we could make a difference by donating to a dedicated organization that will utilize over 90% of our donation towards Autism Awareness (and helping families of children with autism ). Their primary objective is to provide families with a place to turn when they are in need of support and autism resources.

Team Munzee wants to give a big “THANKS” to our player community, YOU are what makes Munzee great. You inspire us to make a difference every day, and today we were able to do just that!

PS: Be sure to give them a little “Like” on Facebook too! https://www.facebook.com/flutiefoundation

 

May 1, 2014

Munzee Player of the Week: JS Seegars (Sseegars)

This week’s player of the week is a quiet sort of player.  The player that spends his time enjoying the best of Munzee: getting outdoors, spending time with the family, and riding magical invisible pink unicorns.  A friendly face on Social Media, and always eager to meet with any player headed towards his neck of the woods, this week’s Player of the Week is JS Seegars (Sseegars)!

Screenshot_2014-04-20-18-08-38-1

Who are you? sseegars

Where in the world do you live? Kershaw, USA

How long have you played Munzee? 1,002 days

How did you find Munzee? Munzee came up in conversation with a fellow ‘cacher who was beta testing the app for iPhone. I was very hesitant to get into Munzee at first. I was a hardcore cacher and I just didn’t think Munzee would catch on. But I like firsts. I like being first in things and so I placed the first Munzee in South Carolina! I deployed it three years ago and my wife was FTC one year ago. Only two captures on it now, LOL! (Editor’s Note: Everyone head to South Carolina: http://www.munzee.com/map/dnnswddyp/13!)

What do you enjoy most about Munzee? I’m not a die-hard player, but my wife is, and I’m so supportive of her and Munzee! She liked caching but wasn’t as into it as I was. This has given us both something to do together! We discuss Munzee several times a day. Add to that the social interaction online with the various pages and groups and I am happy to be a part of the Munzee family. I am a stay at home Dad and being online is sometimes my only adult interaction during the day.

Another aspect that I really enjoy and I want to be clear about upfront is Rob’s involvement in the game. He’s always around. He’s not just the president, he’s also a player. I am not badmouthing caching but I really never saw that “in other games” and I’ve actually met the folks in charge for those games/hobbies! Rob is more involved and approachable and that means something to me!

I enjoy Munzee because I can place most anywhere. I don’t have a reviewer looking over my shoulder. That’s something that finally drove me away from caching. I often go out for a wander on weekends (Saturdays are my day off) with my camera and find some interesting thing or place that I can bring another player to. It’s not the points for me. It’s the discovery of new things, or old things. I do love old houses.

What is on your wish list?  Franklin, TN in the foreseeable future! I would love to go back to Europe especially now with Munzee.

I want to see historical icons. I have part of that with quiz munzees and have started placing those with that in mind. I would love to see a set of Munzees that give an increasing point range as you go along a historical trail of Munzees to a payoff of points at the end. I think that would be useful in getting both the curious and the ones out for points onto a trail like that. I always like to learn new things about an area when I’m out wandering. That’s how I used to cache.

Tell us about yourself!

My handle is something that my parents came up with, lol. First initial and last name.  I am awful about picking a handle and changing it. So here I just went with a handle I’ve had for years.

I am forty-five, married, with two kids. Mags is maseegars, our children play with us, and we all use the same handles for our Munzee player names. I had to keep it simple and going the same way I did with their handles seemed to be the best way.

I usually Munzee with the wife. I have been known to Munzee with WallynSC when I can get his decrepit old body out of the house!

I love photography and history, science fiction and fantasy, and I watch WAY too much TV. I am also a heavy reader. I have a huge interest in mythology and books on the occult, ghost stories and just the general weird stuff that’s out there. There is a lot of strangeness in the world. I want to see it all.

2014-04-29 15.20.05

One of the thing I really enjoy in the Facebook groups is Unicornification Nation, It’s nice to be a part of that. I enjoy the back and forth when it really gets rolling.

I wanted to mention this, the whole Unicorn thing. I’m part Scottish. It’s heritage not hate. LOL, Check out that beautiful national animal (and my Social):

unnamed (1)

I wouldn’t want to go too far on this, but it’s important.  Was that way too far? 😉

If you know a player that should be nominated for Munzee Player of the Week, shoot us a message at iLoveYou@Munzee.com and let us know just why this person is outstanding in the global Munzee community!

-Please note, this is a super active campaign.  We may not be able to get back to everyone, but you’re helping to grow the list of amazing people in the Munzee community!

April 28, 2014

May Clan Wars

April has been a good battle with a lot of action in what has been celebrated as the most fair battle yet.  Action points are out the window and we are going back to real game points.  That means what you earn is what will count for real score and clan score.  There are three categories of points you earn: Capture points (what you earn when you capture), Deploy points (what you earn when you deploy), Capture On points, (what you earn when others capture your deployed munzees).  You will need a combination of all 3 categories for levels 3 and above this month.

Level 1:  All 10 members of your clan must earn at least 250 points from captures and at least 50 points from deploys.  This is a minimum of 300 real game points combined from both categories.  Reward: Munzee code via email for capture.

Level 2:  All 10 members of your clan must earn at least 800 points from captures and at least 100 points from deploys.  This is a minimum of 900 real game points combined from both categories.  Reward: 1 mace, 1 longsword, 1 diamond.

Level 3:  All 10 members of your clan must earn at least 1500 points from captures, at least 300 points from deploys, and at least 100 points from captures on owned Munzees.  This is a minimum of 1900 real game points combined from both categories.  Reward: 1 mace, 1 longsword, 1 diamond, 1 motel, 1 virtual.

The Chuck:  All 10 members of your clan must earn at least 3000 points from captures, at least 500 points from deploys, and at least 300 points from captures on owned Munzees.  This is a minimum of 3800 real game points combined from both categories.  Reward: 2 mystery virtual, 2 virtual, 5 virtual colors, 2 diamonds.

The #SuperChuck:  All 10 members of your clan must reach a secret level of points only revealed after earning The Chuck.  This will be a difficult task with rewards worthy of your effort.