EVENTS

October 15, 2014

Introducing the Haunted Hotel Munzee!

The road has been long and your game has taken you late into the night. Normally you would end your journey at a Motel, adjacent to a rest stop in the middle of nowhere, but on this dreary night the vacancies are nowhere to be found. You secretly don’t mind because you grew tired of the uncomfortable bed and small quarters long ago. You know it’s time for an upgrade. So you drive past, leaving the neon-lights in your rear view mirror, and look forward to a new place to call home for the night. You pull up to an old Victorian building that has obviously seen better days and head up the long stairway. This establishment may have been top notch back in the day, but time has not been kind and the wooden door creeks open as you enter. You step in as lightning ignites the skyline, unusual for a dry day in October. You shudder, but breathe in relief when you’re met with spacious open rooms. The charm is in it’s character and you’re happy to rest for the night. As you drift off you hear voices and can’t help but realize you’re not alone… This Hotel is filling in quickly.

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Sure it may seem like something out of a horror movie, but we’re proud to announce the next progression in the weary traveler line: the Munzee Hotel! Last year we released the Munzee Motel and they have filled up quickly, so the next natural step is to release a Hotel, even if it seems a bit haunted. This new Munzee will be available starting 10 am MHQ time today, Wednesday October 15th, for $4, and as you can imagine it’s a bit of an upgrade from the Motels.

Much like Motels, Hotels are only for premium players to purchase. Premium accounts will be able to purchase 5 Hotels per month, for a cost of $4 each.  The owner of the Hotel receives points based on the number of rooms “rented” in their hotel. Rooms are rented on a first come, first serve basis giving players extra motivation to be First to Capture. When the owner deploys a Munzee Hotel it is available with 10 rooms to be occupied by the first 10 players to capture.  Each player who captures receives a room, which is actually deploying a Munzee inside the motel, though no additional action is needed by the player. The player will receive residual points based on those who capture the Hotel after them. The earlier you capture a Hotel the more points you receive through incoming residual points.

A Hotel is worth 60 points when full, 40 points cap on when full.  The rest of the boring details are here.

Any regular Munzee with zero captures on it can be converted to a Hotel, but Hotels must be at least 2,500 ft away from other Hotels. Hotels can be normal proximity from other munzees, including Motels. In-app Hotel conversion will not be available until the next app update, so players will need to plan ahead or be quick to convert via the website after a deploy.  Again, Hotels will go on sale in the Munzee Online Store Wednesday October 15th. Premium users will be credited one free Hotel Wednesday morning, but you have to be a Premium member by Wednesday to receive the credit to your account, so sign up HERE for all sorts of extras.

October 14, 2014

Podcast Episode 33: Video Killed the Podcast Star

This week on the Munzee Podcast we talk about the Munzee Munch pellets and ghostzees, discuss the future of videocasting the podcast and talk about Haunted Hotels arriving tomorrow morning.

This week’s topics:

  • The arrival of the Munzee Munch.
  • Looking back on the Videocast and what to expect next.
  • Haunted Hotels launch tomorrow (Oct 15 at 10am CST) — NOT a limited supply so there is NO NEED to set your alarms.  Find all the information on the blog and in the help manual.  https://munzee.zendesk.com/entries/57617900-Hotel-Munzee  Details: $4 each, premium members only.

 

October 10, 2014

Munzee Videocast Details

Today we’re testing the first Munzee Videocast on Google Hangouts On Air and we want YOU to join us! Starting at 2 PM MHQ Time we’ll be answering your questions about Munzee. You don’t have to have a Google+ account to watch via the Youtube link, but if you want to interact and ask us questions you’ll have to sign up. Learn more about Google+ Hangouts HERE.

To simply watch the videocast go to: http://www.youtube.com/watch?v=ZjYYqAU4DEw.

To interact with Google+ follow this link: https://plus.google.com/events/c71rs2j26spuefgjfgu8qv05tq4

October 7, 2014

Podcast Episode 32: Ghost Gorge, Munzee Munthly and Haunted Hotels.

The Era of Vardeman has finished its first year and we’ve accomplished a lot. This week’s podcast hints at our October plans as the President looks forward.

This week’s topics:

1. October sporting events… Munzee totally counts as a professional sport.

2. Munzee’s new monthly subscription service.

3. Munz Muncher Power Pellets and Ghostzees.

4. New Munzee Videocast trial this Friday at 2 PM.

5. Haunted Hotel Announcement.

September 23, 2014

Podcast Episode 30: A Wild Work Week with Words of War, but “WE’RE #1!”

We keep it brief this week to make sure the MHQ Bash is ready to go, we hint at a Clan Wars announcement soon and talk about how awesome it is to be in McKinney.

This week’s topics:

1. Some final details about the MHQ Bash this weekend

2. McKinney being named the #1 place to live in America by Money Magazine.

3. A very quick word about the upcoming clan wars.

To check past, present and future Munzee Podcasts, visit www.munzeepodcast.com.

September 17, 2014

Introducing the Official Munzee Virtual Garden!

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Inspired by the beautiful virtual gardens our players have grown across the map, Team Munzee is proud to announce the first official Munzee Virtual Garden! Located approximately 5 miles from MHQ, we hope for this to be a highlight when players visit us in McKinney, Texas. Like all of the other gardens out there we want our players to be a part of this monument, so Munzee is offering a very limited amount of pins in the store until supplies last.

For $10 you can be a part of this virtual garden, which will spell the word “Munzee” on the map. No work is necessary on your part to deploy this virtual pin, it will be assigned coordinates and deployed at time of purchase. You may edit the name and notes if you choose. LIMITED TO ONE PER PLAYER ACCOUNT.

When you purchase the Munzee Virtual Pin you get:

  • Limited Edition badge, only available to those who purchase a pin.
  • Points: 10 to owner on deploy. 10 to owner as residual on each cap. 10 to capper.
  • A limited edition pin permanently deployed automatically by Munzee on your account.

These pins will be very popular especially with the Garden’s proximity to MHQ and the upcoming Oktoberfest, so what if they all sell out? No worries, Munzee has plans for additional official gardens to be deployed all over the world in the coming months. More details soon. Team Munzee was so impressed with the unofficial virtual gardens built by players that we simply wanted one of our own. Unofficial gardens are greatly appreciated and will continue to be an integral part of the overall game. This is intended as a nod to the creativity of our players in an official manner.

Oh and before we forget, this garden will also serve as the introduction of a new shimmering pin you’ll only find somewhere over the rainbow. Remember, you’re not in Kansas anymore…

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September 16, 2014

Podcast Episode 29: Greenie Schmidt Apple

In this episode of the podcast we revel in the glory of the greenie, update the upcoming German-esque MHQ Bash, and take a bite out of Apple’s NFC announcement.

This week’s topics:

1. The New iPhones: What they mean for Munzee

2. MHQ Bash, again: Updates for the event next week

3. Clan Wars: Clans hitting 1+ Million points, and hints for next month

4. We get off topic and talk about food and the good ol’ days

September 15, 2014

Meet Munzee Munday: Project A.L.S.

Team Munzee is proud to announce that our players have banded together to make a splash in support of Amyotrophic Lateral Sclerosis (ALS) research. Two weeks after Team Munzee doused themselves in ice cold water and our players virtually froze the map, we’re happy to present Project A.L.S. with a donation of $54,000. For this week’s Meet Munzee Munday we wanted to put the spotlight on Project A.L.S. so our players can see what a difference their donations can make. This great organization was happy to sit down with us to talk about their story, how they’re fighting ALS and what this donation means to their cause.

Name and Title:
Project A.L.S. President Meredith Estess

Director of Research Valerie Estess.

Where are you from?
Project A.L.S. is located out of New York City, but we work with scientists all over the world.

How did Project A.L.S. start?

We were founded in 1998, as a non-profit 501(c)3, when our sister Jenifer Estess, a 35-year-old New York theater and film producer, was diagnosed with ALS. The diagnosis kind of came from nowhere, Jenifer was a committed, single, New York working woman, no one saw this coming. We were told at the time of diagnosis to “max out her credit cards and eat junk food,” Jenifer instead committed her efforts to making a difference for people with ALS—and producing treatments and a cure.

We were a family that had a lot of love and we were desperate for an answer. Each of us came from a different business perspective, Meredith worked for fashion retail merchandising and manufacturing, Valerie was in book publishing and copy writing, and Jenifer worked in theatre and was beginning to work in film. We brought a diversity of talent and skills together for Project A.L.S. and we’re an example that each individual person can make a difference.

What is ALS?
ALS is a neuro-degenerative disease very closely related to Alzheimer’s and Parkinson’s. With ALS a particular brain cell called the motor neuron is targeted. These motor neurons are located in the brain and throughout the spinal chord and regulate every voluntary movement within our bodies, from walking and talking to sleeping and breathing. So as these motor neurons are infected by ALS, so are our abilities to function.

What makes Project A.L.S. stand out from other organizations?
What we have found is that organizations like the Muscular Dystrophy Association and the ALS Association are primarily focused on patient services, which are absolutely crucial, but my sisters and I were thinking on different lines. We wanted to know who was doing the research and identify the most promising scientific research that will lead to the first effective treatments and a cure for ALS.

Historically, ALS research was conducted by researchers working separately on various aspects of the disease. Project A.L.S. changed that approach dramatically by requiring researchers and doctors to work together, share data openly, and meet shared research milestones. Project A.L.S. recruits the world’s best scientists and doctors to work together—rationally and aggressively—toward a better understanding of the ALS disease process and, in parallel, better therapeutic strategies.

What are some of Project A.L.S.’ achievements?
There have been so many significant breakthroughs. For example, when we first started in 1998 there was one gene identified in connection to ALS and now there are 27 genes identified in playing a role. Without genetic clues, we’re just shooting in the dark, so this is tremendous. We have also developed new technology with stem cell research. We can now take a small skin sample from anyone with ALS and turn that skin cell into a motor neuron that features the specific person’s DNA. So this gives scientists the ability to look at a patient’s individual disease, understand much more about ALS and screen drugs to help prevent further harm. It may sound like something out of Star Trek, but this discovery was a very hard-won, rational scientific progression.

Where can we see some of our donation go towards?
Your money can go to a number of projects that are ongoing. Every project needs equipment and personnel and this donation will go to the needs of our ongoing research. We’re currently supporting a drive to silence mutated ALS genes, which is being pioneered by Bob Brown at the University of Massachusetts. This would be one example of a project this donation will help fund. Some of the genes we find in ALS are known as diseases of inflammation, which are also active in cancer and diabetes. Through donations like this and by investigating the process ALS goes through we can also begin to understand other diseases as well.

Team Munzee thanks all of our players for their help in raising money for an organization we think is making a difference. We’re constantly humbled by the individuals who give so much, so we in turn use our opportunities to give back as well. Munzee is nothing without its players. On behalf of Project A.L.S. and Team Munzee we thank you from the bottom of our hearts.

 

 

 

September 4, 2014

Podcast Episode 27: Ice, Ice Baby, Broken Records and Upcoming Events

In this episode of the podcast, we hear some new voices, try to keep warm in a frozen McKinney and talk about how excited we are for the MHQ Bash.

This week on the Munzee podcast we talk about:

  1. The continued success of the Ice Virtuals and ALS Challenge
  2. We announce a new Addition to the MHQ family
  3. Broken records for both clan and players
  4. A look at upcoming events
  5. A reminder to sign up for the MHQ Oktoberfest Bash

To check past, present and future Munzee Podcasts, visit www.munzeepodcast.com.