Zeecret Agents Competition Update 2
Agents, we’ve been continued to monitor the competition, and while Round 2 nearly lasted the full 6 days, we’d still like for the competition to be as tough for both agencies as possible. For the next round, we’ve made some adjustments to the point values and types that can affect agency HP. You can find a breakdown below:
CAPTURES | |
---|---|
Add 7 points to your team | P.E.A.R. Agent P.I.N.E. Agent |
Add 3 points to your team | Spyderbot |
Add 1 point to your team | Pear Pecan Acorn Briefcase Night Vision Goggles Laser Pen |
Subtract 10 points from the other team | Squashed Spyderbot |
Subtract 5 points from the other team | Bowling – 2nd Roll Physical Pear Bomb Physical Pineamite |
Subtract 3 points from the other team | Virtual Pear Bomb Virtual Pineamite Dossier Laser Trail 2 Laser Trail 3 Trojan Unicorn |
Subtract 2 points from the other team | Flaming Arrow Rainbow Unicorn Gnome Leprechaun Ice Dragon Sasquatch Yeti Fire Pegasus Cherub Ogre Chimera Siren Fairy Godmother Gorgon Mother Earth Hadavale |
Subtract 1 point from the other team | Infrared Virtual Laser Trail 1 Self Destruct Greeting Card |
DEPLOYS | |
---|---|
Add 3 points to your team | Spyderbot |
Add 2 points to your team | Briefcase |
Add 1 point to your team | Self Destruct Greeting Card |
Subtract 2 points from other team | Night Vision Goggles Trojan Unicorn |
*We may change these values between rounds in order to improve gameplay.
This will also be reflected on CuppaZee’s Zeecret Agents Competition page. You can check out the state of the competition at any time there, or join an agency if you’re late to the party.
Round 3 of the competition has already begun and will run until Friday, October 23 at 11:58 MHQ or when one team hits 0 HP. Registered agents, check your credits page for a special gift from MHQ to help with Round 3!
On behalf of MHQ, we thank you for your continued service.
This message will self destruct in 3… 2… 1…