🥱🌳 Bored of Greenies? Drink a Transform Tonic! 🧪✨
Last year we introduced a new line of Potion Munzees and we’re thrilled to unveil the latest addition to our magical arsenal: the Transform Tonic! This special potion is a game-changer—literally! When activated, it will magically transform the next Greenie you attempt to capture into a completely different random Physical Munzee type, like an Elemental Mystery or Gaming Munzee.
Imagine turning a simple Greenie into a Prize Wheel with the spin of fate! Think of it as a Master of Disguise with a powerful twist—this time, your captures count towards that type’s challenge requirements. The Greenie then returns to the map so you don’t miss out on that daily capture (Premium Member perk). With the Transform Tonic, you’re not just brewing up a boost—you’re crafting your own adventure!
Transform Your Gameplay!
- Transform Tonic
When you deploy a Potion, its effect will automatically be activated for you, and the same goes for other players when they capture it as well! Here is what each Potion does:
- Transform Tonic: the next Greenie you capture will transform into another random Physical Munzee type!
- Helpful Hint: Transform Tonic = T for Transform
- NOTE – the pool of possible Physical Munzee types Greenies will transform into may change over time! So you’ll never know what you may find.
Potions will remain on the map until they have been captured 3 times. After that, the magic will be all used up! Each player who captures the potion will enjoy the same effect as the brewer.
The point structure for Potions is as follows:
- Deploy: 50 points
- Capture: 50 points
- CapOn: 50 points
Stock Up Online or In-App
For a limited time, grab a 5-pack of the new Transform Tonic from our online store HERE!

Or stock up in the Munzee app! The Transform Tonic is available for purchase in the In-App Store for 125 Zeds each.
Magic System
As Potions are Temporary Virtuals, many of the same rules apply to them. For example:
- Potions are visible on the Temporary Layer of the map
- Deployers CANNOT capture their own Potions — this is why the effect is automatically applied on deploy
- Players CANNOT capture the same Potions more than once
- Potions will be archived when a condition is met — as mentioned above, the condition is 3 captures
However, there are also some rules unique to Potions:
- They are NOT blastable
- Players can only have 1 Potion active at a time — if they attempt to deploy or capture another Potion Munzee with one already active, the app will display an error message
- However, Potions DO stack with Boosters AND Double Point Weekends if they are active, as well as Rover Treats
- Potions DO NOT expire, and will remain active until applied to an appropriate deploy or capture
- Potions DO apply to deploys done via the Munzee Website (all methods — via the Map page, direct editing of the munzee, Redeem Store, etc.) and via the Freeze Tag Store (i.e. Emeralds, purchased bouncers)
- Potions DO NOT apply to auto-deploys (i.e. Evo Bouncers, scatters) as the owner has no control of when those are deployed
- Potions DO NOT apply to Socials, Universals and Personals
- When you use a Potion of Plenty and capture a type with multiple captures (for example Skyland or Timeshare) then it will only triple the first capture – meaning only the Skyland itself, not any of the bouncers.
Badges
There are currently 2 badge lines for Potions – 1 for deploying each type, and 1 for capturing each type. You can see what the badges for the Transform Tonic look like below:
- Transform Tonic – Deploy 1 Transform Tonic Munzee.
- Transform Tonic Effect- Capture 1 Transform Tonic Munzee.
We hope you enjoy making the map a little more enchanting!
Munzee on!

